Okay, so I'll close this. Does not modify the original. See Also: .one() in the jQuery API docs for more information. Returns whether the full in-play history (past + future) is empty. Determines whether the audio subsystem automatically pauses tracks that have been faded to 0 volume (silent). Collects tracks, which must be set up via <>, into a group via its <> children. A range definition object should have some of the following properties: Note: Reloading the page or revisiting a passage may not restore the state of some interactive macros, so it is recommended that you only use them in instances where this will not be an issue or where you can work around it. Creates a text input box, used to modify the value of the variable with the given name, optionally forwarding the player to another passage. The mute-on-hidden state controls whether the master volume is automatically muted/unmuted when the story's browser tab loses/gains visibility. Initializes the seedable pseudo-random number generator (PRNG) and integrates it into the story state and saves. See Save API for more information. That's not going to work because the onclick content attribute is executed within the global scope, rather than within SugarCube's. Did you copy the included CSS into your Story Stylesheet? Returns the number clamped to the specified bounds. Note: SugarCube.State.variables.mc.int+=10. Returns whether fullscreen is both supported and enabled. Repeatedly executes its contents after the given delay, inserting any output into the passage in its place. If necessary, however, you may manually change their valuesn.b. This means, however, that extra care must be taken when writing them to ensure that unwanted whitespace is not created within the final output. Note: Only deletes the group itself, does not affect its component tracks. Does not modify the original. Note: Returns whether the UI bar is currently stowed. Determines whether the story's history controls (Backward, Jump To, & Forward buttons) are enabled within the UI bar. Loss of visibility is defined as when the browser window is either switched to another tab or minimized. Subsequent, optional, characters have the same set as the second with the addition of numerals (i.e., 0-9, so the full set is A-Za-z0-9$_). Thus, if you need either to be recoverable, then you'll have to handle that yourself. Returns a reference to the current AudioRunner instance for chaining. Returns the playlist's total playtime in seconds, Infinity if it contains any streams, or NaN if no metadata exists. All widgets may access arguments passed to them via the _args special variable. Note: SugarCube is a free (gratis and libre) story format for Twine/Twee. Returns whether enough data has been loaded to play the track through to the end without interruption. Used to populate the story's banner area in the UI bar (element ID: story-banner). While not specifically about SugarCube, the About Expressions section of the Twine1 reference documentation may also be helpful. Use the Edit Story JavaScript story editor menu item for scripts. Returns the AudioList instance with the given list ID, or null on failure. Only when manually modifying the values of settings object properties, outside of the controls, would you need to call this method. Selects the passage element. You could make using the